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[解读]加州欧文大学交互设计专业

来源:www.wdtwd.com        作者:沃得天下        时间:2021-10-08

学校简介:
 
加利福尼亚大学(尔湾)(University of California, Irvine),简称 UC Irvine或 UCI,又译加州大学尔湾分校或欧文分校,创建于 1965 年,隶属于加利福尼亚大学系统,是世公立研究型大学 ,美国大学协会、环太平洋大学联盟、国际公立大学论坛成员,被誉为“公立常春藤”。
 
加利福尼亚大学尔湾分校位于洛杉矶东南约 50 英里的橙县(Orange County)尔湾市,这里四季如春,风景优美,有着“全美最安全城市”,“世界宜居城市之 王”,“南加州硅谷”等诸多美誉,周边坐拥众多知名的科技公司,包括博通,高通,SpaceX,西部数据,洛克希德马丁公司,暴雪娱乐,科胜讯公司,Google,华特迪士尼公司等,为学校发展和学生就业提供了支持。
 
UC Irvine’s Department of Informatics offers the only mixed format,low-residency one-year master of human-computer interaction anddesign (MHCID) in the world, providing students the benefits ofin-person, high-touch learning in accelerated on-campus visits with theflexibility of online distance education. The MHCID program preparesits graduates to be leaders in user experience research and design,interaction design, information architecture, product design, and
human-computer interaction. The MHCID program is also fully accredited by WSCUC and overseen by the Academic Senate of theUniversity of California.
 
MHCID 计划培养其毕业生成为用户体验研究和设计、交互设计、信息架构、产品设计和人机交互方面的佼佼者。
 
课程为一年的课程哦:
 
1、人机交互和设计硕士课程由来自艺术、商业、计算机科学、教育、人文、信息学和社会科学的教师提供。MHCID 计划以校园内众多学校的优势为基础,教育设计师、研究人员和开发人员不仅要使用各种关键技能、工具和方法,还要发明下一代。(培养目的)
 
人类行为和认知理论
 
开发面向用户的软件,包括高保真和低保真原型
 
用户体验在软件开发生命周期中的位置
 
视觉设计
 
经验方法和分析
 
构思和设计过程
 
开发角色、场景和故事板以解释用户需求和设计解决方案
 
与客户、软件开发人员和团队内部有效沟通
 
无障碍系统的法律要求和通用设计原则
 
用户体验的当前趋势
 
2、课程设置:
 
During the fall, students come to UCI to participate in a three-dayintensive. Students will network with members of our advisory board,alumni, faculty, and other members of their cohort.
 
280 Overview of HCI and Design (4). Introduction to human-computer interaction and user centered design. The material is focused on laying the groundwork for understanding the history, importance, and methods of human computer interaction and design.This class is an accelerated course taking place over a four-day period.
 
Fall Quarter:
 
281 User Needs Analysis (4). Understanding the user’s context, needs,and preferences.Topics include:Interviews and observations,modeling the context, flow, culture, space and artifacts involved in an endeavor, ways of aggregating what is found, and presenting these findings to others. Pre-requisite: INF280.
 
282 Design and Prototyping (4). Introduction to user centered design and prototyping. Focused on practical methods for interaction design.Topics include the nature of design and the challenges to creating and evaluating good designs, as well specific skills for designing interactive systems. Prerequisite: INF280.
 
Winter Quarter:
 
283 User Experience and Evaluation (4). Evaluating prototypes and completed systems. Topics include: comparative analysis, laboratory experiments, heuristic evaluation, cognitive walkthroughs, surveys, clickstreams, and help-desk.
Prerequisite: INF281.
 
284 Advanced Design and Prototyping (4). Develop and communicate interactive technology design prototypes. Moving concepts from brainstorming and paper prototypes to wireframe and limited functionality mock-ups. Prerequisite: INF282.
 
Spring Intensive:
 
Students will once again come to campus for an intensive in-person session, this time for three days. This on-site time will provide an opportunity for hands-on instruction, meetings with fellow program students to kick off the capstone  roject, and networking with faculty, alumni, advisory board members, and other students.
 
Spring Quarter.
 
285 Interactive Technology Studio(4). Technologies, languages, and skills required for creating prototypes to  ommunicate interactive technology concepts. Topics include: HTTP, CSS, CSS scripting, AJAX, Design Patterns, Javascript, Javascript libraries such as jQuery, SQL,MVC and cloud architectures. Prerequisite: INF280.
 
287 Capstone Project in HCI and Design (4). Group project that reinforces all concepts learned in this program, including knowing where user experience work is most appropriate and essential and executing these steps. Prerequisite: INF283, INF285.
 
Summer Quarter:
 
286 Innovations in HCI and Design(4). Recent social and technological developments in human-computer interaction and design. Topics will vary as the field progresses but include novel input techniques, novel platforms, and innovations in theory and methods of design. Pre-requisite: INF280.
 
288 Capstone Project and Portfolio (4). Completion of capstone projects and development of portfolios. Ideation, critique, development and critique. Prerequisite: INF287.
 
Summer Finale:
 
The program will culminate with a three day on site intensive experience during which students will present their final capstone projects. During this in person event, a job fair and numerous networking events will also take place to ensure that MHCID graduatesare placed in top positions and continue to reach out to one another and to leaders in the field.
 
3、入学条件:
 
Bachelor ’ s degree from a regionally accredited college or university in the United States, or the international equivalent.
Note, we only accept 4-year undergraduate degrees, not 3-year degrees.
 
A minimum 3.0 grade point average (on a 4.0 scale)
 
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